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Bosses: 14 Days Enemies: 20 Days Areas: 10 days Weapons: 5 Days Dialog: 3 days WildCard: 10 Days Total Optimistic Work Days Until Completion: 62 Total Optimistic Work Months Until Completion: 2 Raw Aprox Release Date: Feb, 30 Realistic Optimistic Release window: April 2012 Raw lines of GML:40,000 Useful unique lines of GML: 10,000-20,000 Number of Versions Saved: 2300 Raw years in development: 3.5 Raw days in development: 1,277 Raw hours in development: 30,660 Raw percentage of total lifetime spent working on Mechlore: 14% Aprox number of real work hours: 5,000-7,000 Aprox number of real work days: 291 Aprox number of real work years: .7 Aprox percentage of real lifetime spent working on MechLore: 2.8% Aprox total size of saved versions: 360 gigabytes Aprox total image size of every sprite and image in the game: 16,384,000,000 pixels |
Name: Jesse Norman
Age: 25
Height: 6 foot
Hair color: Bald
Beard color: Red
Location: Monterey, CA
Favorite Rare Weapon In Games: Shurikens
Favorite Underutilized Weapon In Video Games: Spear
Favorite Overused Weapon/Archetype that I Can Never Enjoy Using because everyone uses it: Bow
Contact: info@mechlore.com
Copyright 2011 Jesse Norman